e1m4_204 by Ken

==================================
Map:		e1m4 - The Grisly Grotto
Skill:		3 (Nightmare)
Type:		100%
Time:		2:04.22
Kills:		59/59
Secrets:	03/03
Date:		15.04.2007
==================================

Comments:

	5 seconds faster than Stubby.

	For some reason, after the Nolans, I fired up Quake and decided to play
	some e1m4 NH, to see what I'd get. I got 2:30-2:40 the first few times.
	I keep learning stuff through the years.. once you get used to a map,
	you start doing better. You can't let your initial times scare you, and
	think "man, I'm so far away!".. because the "getting used to the map" factor
	is huge; once you're used to it, you just go faster, because you know where
	the stuff is, you know where to shoot, where and when to turn, etc. Within
	1 hour or so, I was getting close to the record time. I then got a 2:11 or
	so within that same period of time, but I said to myself "damn, the transparent
	water would help a lot here!". I had never used transparent water, but I know
	it's a standard option in GL Quake, and many have used it (I first heard of it
	being used for a e2m2 100% demo I believe). Thanks to Mandel and his writings,
	I used a waterhack program which solved my problems and I didn't have to switch
	over to GL-JoeQuake, and used my software version as always. Once with the clear
	view, I could see how Stubby made some great "prediction" shots so easily, and
	I broke the record without too much trouble to be honest. But it was 2:06.1 and
	it was kinda messy. I'm not saying this one isn't messy, but at least it's a bit
	faster, although it still has a low decimal.

	This must've taken some 4 hours over the past few days... the wife will hardly
	let me play :) .. if anyone enjoys this demo, thank her, for letting me play for
	a bit today :)

	I have no doubt in my mind that this could be improved, though. It is my belief
	that most ID 100%'s over, say, 60-70 seconds, can all be improved. (Just exclude
	Peter's!! :P) . So this is obviously improvable.. maybe Stubby can take it under
	the 2 minutes mark? .. I just don't have the time or will to dedicate so much
	time to a demo, and nowdays a great ID demo requires that. Good luck!

	- Arturo Garca Lasca ( garcialasca@gmail.com )